Students were to create their own personal project.

Students - please post your project and answer the following questions in a complete paragraph format. Grammar and spelling do count!

What did you try to communicate with your project?
Do you feel you were successful?
What was the most difficult part of the project?
What did you learn from your project?
If you were to redo this project, what, specifically, would you change?

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I've still been trying to create a series of sprites that could be used in a 2D game. I think I have been getting better at creating the different movements. Drawing while zoomed in 1200x is still difficult but now I'm a little more used to it. I learned some effective ways to show detail in such small drawings. I would probably change the way the characters hold the weapons but I cant think of a more natural way when they're so small.

Good.  The detail on the characters is getting a lot better.  Keep at it.  I am interested in seeing this finished.

   I was trying to communicate a mystifying feelings. I felt that I was somewhat successful. Blending the two colors of water was the most difficult. I didn't really learn much. It was more of a review. I would make the wave bigger.

What is interesting about this whole thing is that there are people relaxing in the shallows as the monster wave is about to crush them.  The color blends are good, although  the spit on the top of the wave looks a little fake.  It is oddly surreal considering that no one seems to notice that the wave is going to crash on their heads, but not quite Dali surreal.

I have always loved listening to Sublime and one day when I looked at my ipod and saw the sun that's the cover of 40 oz. of Freedom album, i decided i would like to redo it. I am happy with how it turned out. The most difficult part of this project was the maaaaaaany many colors and layers that I dealt with to get the right affect. I learned that when you have alot of layer with one project you HAVE TO BE organized. If I were to redo this project, that's what I would work on. (Don't pay attention to all the white! when i printed it out, i cut it all off and it looked ALOT better (: )

Very nice representation of the Sublime sun.  I like the gestural lines and the color blends.  Very well done.

I tried to make a cool looking poster thing for call of duty black ops on the xbox 360. I think i was successful in making the xbox logo look really cool in the explosion. The most difficult part was actually getting the idea to do this, since my last project was apparently the best, I didn't think I could match up to that. I learned alot about blending changes during this project. If i would redo this project, i would make the knife look better.

You did a good job of blending the logo in.  It could have used a little more of a glow in the x in order to stand out more as a logo. I see that there are different images in the smoke, but I can't tell what they are or why they are there.

I made this project a few months ago, but never turned it in for anything. So I decided to turn it in for my Personal Project. With this project, I was just trying to communicate who I am as a person and my interests (as far as music, television and movies). I felt I was very successful with the point I was trying to get across. The most difficult part of this project was trying to find a way to make it colorful and not plain. I didn't really learn anything from this project. If I was to re-do this, I would arrange the words in a more complex way instead of just making columns.

I like the splatters, although, I think they could have had more impact if they were more random.  They look like a set pattern.  It is an interesting description of you and your interests.  I think you should have played with the text a little more.

so ya...

i decided to finish my 2nd project of the year this week

i kinda got the idea from a slappy david made 2 years ago

so i wanted to redo it the way i interpreted it

 

eventually I want to make it into i shirt,

thats why i put that texture in the background

and i guess thats it

 

oh and i made that wall from bits and pieces of walls i found on google

and i took that picture of the moon with my phone.

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Crystal Graziano: Asuka Langley (Neon Genesis Evangelion)

Asuka Langley: Crystal Graziano
Suit by anatomic-latex.com
It's been a while since me and Crystal last shot together-- the last time we worked together was back in July 2013 of last year to shoot her Powergirl cosplay around the time of Comic-con. Tomy from anatomic-latex crafted an Asuka plugsuit for Crystal to wear and we'd planned to shoot this together for a few months.
USS Midway! 
I honestly was really crammed with my other job and had literally shot Sinne and Kana right before this shoot up in Orange County, so I didn't really have time to research any areas fit to shoot Asuka at. Ideally, I wanted to find some run-down blown-up looking buildings to portray that apocalyptic-the-world-exploded-because-of-you-baka-Shinji feel, but we weren't able to find any on such a short notice. Crystal suggested we try shooting down at an aircraft carrier museum since they welcomed cosplayers during nearby conventions and we actually got some really awesome shots~~
Attempting to shoot inside the ship... fail. Too many onlookers.
Right when we entered the museum we saw a bunch of planes we could actually step into, so I tried to shoot without even taking test shots-- but there were so many people staring at us I started to really feel nervous. It wasn't so much of being stared at but more of trying not to cause a scene and get kicked out or constantly get Crystal stopped by onlookers to take a picture with them.
http://instagram.com/p/o_ttzetc5V/
We wound up going right outside to the desk area and found some more nifty stuff-- it wasn't hot but it sure was sunny and so I wanted to shoot quick to get Crystal out of the sun since latex is a really crappy unbreathable material and mixed with sunny and warm weather, is a disaster.
Despite the fact that we were working with harsh lighting again (and the day before this I shot Sinne and Kana at the beach in direct sunlight also), I was able to manipulate Crystal into the shade by shooting her inside the planes. I didn't bring my reflector or diffuser since I wanted to stay as low-key as possible in public, but I made it work.
The top lid door thingy was just enough to shade Crystal's face--otherwise the harsh sunlight would have been horrendous in photo and details would have been blown out. For this image I actually shot pretty underexposed to make sure I got all the detail and then raised the exposure in Lightroom since I shot in RAW anyway.
I also really liked how the sunlight broke in through the windows of the planes when we shot inside them--it wound up making this beautiful lighting inside that just photographed so well. *crying tears*
"Crystal pretend there's turbulence"
I also just love how the latex material photographed so well. I was worried the red would really throw off my white balance and I'd have to use a grey card to set a custom setting... and I lost mine somewhere when I moved 2 years ago. But every detail on the plugsuit showed up on camera flawlessly.
I actually did a looot of post-work on this image. There was a lot of red duct tape I had to edit out. Quick video clip of the process in Photoshop here
Since I was really familiar with Evangelion I had a general idea of the feel I wanted to capture for this set of images... the Midway was a perfect backdrop. Of course we have no Eva IRL to really shoot with but I was able to incorporate that mecha feel by utilizing a lot of the stuff that was on the carrier.
I mean, this sort reminded me of the facility they stored and repaired the Eva at.... it works...
We also wound up going below desk and following the tour and ran into a lot more really cool stuff. Sort of reminded me of the control center where Misato usually barks commands lol~
Just screwing around at this point lol.
The images I took below deck wound up being extremely yellow/red in white balance since I didn't use an external flash nor grey card to balance the color. No big deal though since I worked on that in Lightroom. Thank goddddddd for Lightroom.
No overly yellow hues here, despite the fact that the lighting was pretty much just yellow bare lightbulbs overhead.
Aside from this being my second shoot in direct sunlight, this was also my first shoot that was mecha-themed. I really shy away from both things as the stuff I'm comfortable with is really just shooting in shade and lots of greenery with very soft, feminine subjects, so this was a very different style of portraiture I wasn't used to doing. I'm really glad I've been straying away from my normal style as this is really giving me more opportunities to expand and try out other stuff.

Maybe I'll shoot some armor on male cosplayers in the future?

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